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PLAY
client · PLAY - Prémios da Música Portuguesa project · Digital Strategy / Content Production / Advertising
Since 2019, we’ve had the opportunity to partner with the PLAY - Prémios da Música Portuguesa, working to position it as a flagship event in the national music scene and attract a younger audience.
From the very first edition, our role has been to establish a robust digital presence
and help build the PLAY brand as a reference
in the Portuguese music industry.
Today, the PLAY awards are the most recognized music awards in Portugal, featuring 50 nominees,
14 categories and 14 winners. The event is broadcast live annually on
RTP1, reaching an audience of 6.5 million viewers in 2024 alone.
Our Scope
As the digital marketing agency for the
PLAY awards, we lead efforts in:
· Digital strategy
· Paid and earned media
· Ideation and production of audiovisual content
· TV advertising spots
· Influencer marketing
· Community engagement and management
· Event support
· Website management
Our Journey
Edition I
2019
The first year was all about establishing PLAY’s presence on
various social media platforms and identifying key growth
opportunities.
Edition II
2020
We launched the online voting platform for the Vodafone
Song of the Year award, activating artist fanbases as key
brand advocates.
Edition III
2021
Shifting focus primarily to Instagram, we tailored content to
engage PLAY’s young, digital-native audience, achieving a
reach of 5 million — a 187% increase from previous years.
Edition IV
2022
Our strategy centered around increasing earned media, with
a strong focus on artists, fans, and content creators. This
approach resulted in an estimated reach of 50 million.
Edition V
2023
Incorporating more video content and launching a TikTok
channel were key objectives. The results were astounding,
with 1.5 million views on YouTube and 1 million views on
TikTok — all achieved organically.
Edition VI
2024
With six years of partnership under our belt, we designed a
data-driven strategy to optimize digital results. The highlight
was a combined reach of 60 million (earned, paid, and
owned media), with a focus on our primary target audience
of 18-34 years.
Results
Over the past six years, PLAY - Prémios da Música Portuguesa has
solidified its place as the premier event in Portugal’s music industry,
successfully engaging millions of viewers and attracting a younger,
digital-savvy audience.
With a consistently evolving strategy, we’ve helped grow the event’s
presence on social media and video platforms, particularly on TikTok
and YouTube, where organic growth has flourished.
In 2024, the event achieved an estimated 60 million in reach, thanks to
our integrated campaigns and the active participation of a vibrant
community.
Through continuous collaboration and innovation, we’ve helped PLAY
become more than just an event. It’s now a community-driven
celebration of Portuguese music, engaging fans and artists alike, and
ensuring the event’s ongoing relevance in the digital age.
Credits
project direction · Djáli Campos digital strategy · Djáli Campos, Ana Silvestre, Rita Aguiar project management · Ana Silvestre, Rita Aguiar art direction · Big Fish graphic & motion design · Maria Reis, Filipe Cordeiro, Ana Vaz, Tiago Gonçalves, Martim Martins
copywriting · Ana Silvestre filming & editing · Lis Films, Sake Multimedia sound design · Blim Records digital advertisement · Ana Silvestre, Rita Aguiar, Daniela Carneiro, Raquel Araújo broadcasting · RTP1
project direction · Djáli Campos digital strategy · Djáli Campos, Ana Silvestre, Rita Aguiar project management · Ana Silvestre, Rita Aguiar art direction · Big Fish graphic & motion design · Maria Reis, Filipe Cordeiro, Ana Vaz, Tiago Gonçalves, Martim Martins copywriting · Ana Silvestre filming & editing · Lis Films, Sake Multimedia sound design · Blim Records digital advertisement · Ana Silvestre, Rita Aguiar, Daniela Carneiro, Raquel Araújo broadcasting · RTP1